Game Information
Released on February 4th, 1994
You and your best friend, Julie, were at the Ghosts and Ghouls exhibit at the city library, when you came upon an old treasure chest containing an ancient spirit book. Being the curious kids you are, you opened the book and read the secret chant inscribed on page one. Suddenly the room began to shake and out from the book emerged a horrific snaggle-toothed spirit.
Now this snarling phantom and his dastardly minions are infesting Metropolis and slithering their way into the history books, where they plan to rewrite history with their spooky ways.
Only you and Julie have the power to get the mighty beastly spirit back into his book and stop the madness. Ghould Patrol to the rescue!
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LucasArts Team:
Direction and Design by Kalani Streicher
Art Supervision by Harrison Fong
Animation by Anson Jew
Assistant Producer Wayne Cline
Lead Testing by Brett Tosti
Executive Producer Kalani Streicher
Package Design by Viveros and Associates, Inc.
Motion Pixel Team:
Programming by Andrew Carter
Graphics by Holger Liebnitz
Animation by Liu Pee Hieng, Holger Liebnitz, and Hairum
Project Management by Andrew Carter
Music and Soundeffects by Eric Swanson and David Warhol, Realtime Associates
Both returning from the first game, this Ghoul Patrol is made up of:
Julie - the girl who has no problem dealing with monsters and creepy things.
Zeke - the 3D-glasses wearing dude who has already dealt with this evil before.